DETAILS REVIEWS MORE Unlocked for completing chapter 5 by Player 2 in the room with books. The left lever moves the left/right and the right lever up/down. Its off by one point. Below is the key for this puzzle. This defaults to your Review Score Setting. Both players leave your rooms and follow the instructions in the short tutorial. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. Lnge 12.35 m 12.35 m Player 1 must describe where these paintings are in his room and what the animals in the paintings look like. , . Together. Walk down the hallway, following along the left wall and walk down the stairs at the end. Unlocking cross-play for the first time in the history of the We Were Here Series. Place the frozen valve on top of the hob above the stove to de-ice it. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. In the second space place the curved pipe connecting left and down. Go out of your room and find your friend. Turn around and walk up the stairs to leave the room. Turn left, walk across the compass and down a set of stairs. To keep it simple, lets call both players P1 and P2. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Turn around and leave the room, heading up the stairs. Here's a close look at what we know about the Moselle estate. Now pull the switch on the console. I would suggest adding them or make a more noticable note beforehand. Take the second right, which should be at a staircase heading down into the room with the blue lever. This will triangulate the position of the SOS signal. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. Walk under the blue gate and down the stairs, turn right and pull the green lever. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. The second player should tell what candles they have on. However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. Player 2 pull the red switch and head to the right and along the corridor reach a turnstile use it. To go further, one of you needs to take a candle from the table and go down. Now head to the blue switch. Each of the stairs refers to a specific symbol. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. Player 2 pick up the items from the cart. To understand the puzzle first think of Pokemon types. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). I still don't get it. We turn off the blue lever in one room, and turn on the red in the other room. Both players together must create a third stone. After that, clicks on the mechanism itself. We need a dual-slot. We Were Here Forever, We Were Here Together, We Were Here Too, We Were Here, Includes 4 items: To go further, one of you needs to take a candle from the table and go down. If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. This trophy unlocks for choosing to sacrifice yourself. These are necessary to the installation because it will be necessary to transmit flames of a certain color. Player 2 head through the now open blue gate and wait on the turnstile. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. ReflectionSolve the puzzles of the Head Priest. It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. This website uses cookies to improve your experience while you navigate through the website. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). All trademarks are property of their respective owners in the US and other countries. Its all about cooperative discovery, puzzle solving, and immersion. How can I find the best prices for We Were Here Together CD keys? And finally pick up the amber and nothing fuse and place it on the second coil to the right of the fuses. 3. Player 1 head outside and through the wooden gate. Can the two of you find your way out in time? Walk up that staircase, ignore the lever and turn right and walk through the open door at the end of this path. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. Unlocked by Player 2 after completing Chapter 10. DL = delphologiscate (angry flower) So lets go! About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Please refer to Mixed Feelings for more information. - 83% of the 109 user reviews in the last 30 days are positive. Please refer to Water you waiting for for more information. Below is the key for each combination: Carefully proceed through the puzzle, following the given path, and when you step off the last tile the door at the end of the room will open. Head right and place OL into the machine. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Make sure the red lever is pointing towards the floor before progressing. Face the audience and on your left will be a gramophone, interact with it. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. The player below will have four buttons. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. This category only includes cookies that ensures basic functionalities and security features of the website. We were here together|!. Holding the lever you make the slider, which is located in the lower left corner of the map, move. Player 2 pick up the plants and orange bucket. It is limited in time and should be prepared for it. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. Next, the player on the right returns to the elevator with a pickaxe, lowers it 1 time and returns to the elevator with a dinosaur skull. Player two pulls the same lever again and player 1 presses the button again. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/id/LukeAllstar, https://steamcommunity.com/id/JohnDoctorSmith, Two players first approach two elevators (, Next, the player on the right steps onto the elevator with the, The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him, The player on the left lifts the elevator with, The player on the left side goes to the elevator with the, The player in the corridors must turn the knight's lever with the, The player in the hall presses the button, The player in the corridors runs to the other side and turns the knight's lever with the. In the corner of the room is a mixing device we can now mix. As the Librarian, there will be a trapdoor in the back of the stage (behind the props) that will open. Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. The player who placed the weapons do the following. The first player must place the collected pictures in the indicated places. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. 2023 Valve Corporation. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. Put it in place to the left of the door. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. Find anything you think is wrong with this walkthrough? Player 2 head to the diamond lift on the right hand side get in the lift go up one level. The player must now mentally draw a line starting from the universe. FA = Funghiribarex (multi msuhrooms) Plus it's creepy. These symbols are also indicated on the ceiling above the fountain. Player 1 pick up the three liquids, remove the plants with the trowel. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Walk down it and there will be a locked door with a color written above it. We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show! Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. This will be the end of the puzzle, so head through the door to the left of the generator. Wait for instructions from the Explorer. And in the other corridor both levers work. Just to the left is another pipe you need to pick up. Interact with it to pick it up and begin the first puzzle. Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. The first player must explain this to the second player, and he must adjusts the parameters of his watch to the clock of the first player, and then clicks on the button below. The player on the roof must select the frequency at which a line of a different color will be displayed on the screen. The released player will find a hall in which there are 4 of the same statues of knights infrront of colored curtains. These cookies do not store any personal information. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. We Were Here Togethe Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Equivalent ExchangeCreate the Soulstone through the power of alchemy. Get into the lift press go down, get out the lift and head back up the slope back to the dinosaur skull lift. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Exit out the lift and head right all the way to the dinosaur skull lift. We Were Here Together. The player in the corridors runs to the other side and turns the knights lever with the red curtain. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. Player 1: Head back on top of the building and to the antenna monitors. Player 2 once the lift has stopped head left go across the first lift you come across, head left and go down the slope. Before doing anything though, find your partner and add them as a friend. We Were Here Together - 100% Achievement Walkthrough We Were Here Together is a first-person cooperative puzzle adventure set in and aroun Show more Show more We Were Here. This walkthrough is the property of TrueAchievements.com. Player 1 With the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. And Left and Right for its width. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. Pick it up. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. Pick up the seeds on the left of the bottom shelf. Player 1 should wait by the diamond lift entrance on the left hand side. We need a dual-slot. The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. Player 2 should be in the area with the blue switch. They are combined. The solution is. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. Player 1 head back to the turnstile and use it to go back. The final painting is downstairs in the far left corner next to the clock. In player 1s room. Complete the puzzle by repeating this process until you have connected all ten pins. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 Above the chest from book 4 is the next puzzle. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. Continue along the path until you reach some vats. We have both traded places, send pictures and videos to each other, and still NOTHING. The same symbols are on every part of the bridge. Assisted in escaping the Storage Room ..and no the answer is not a nose. One of you can collect paintings that depict strange animals. All trademarks are property of their respective owners in the US and other countries. Room #4 peasant has a lightswitch left to the entry door. With that out of the way, the Lord will guide the Peasant . On the pedestal near the stairs there is a spherical purple device, it glows when the first player approaches certain crystals. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. These elevators are needed to introduce players to the rule of the puzzle. But opting out of some of these cookies may have an effect on your browsing experience. This is also not an achievement-based guide. 3 will be musical, and the latter is just with a voice transmitting coordinates. Sign in to add this item to your wishlist, follow it, or mark it as ignored. Third space second curved pipe and rotate right once connecting down and right. Player 2 pull the blue lever in the tunnel and wait there. This item has been removed from the community because it violates Steam Community & Content Guidelines. Head to the mine cart and pass over the cup of yellow liquid, dark red and dark green liquid and pull the lever. Player 1 unlocks Minor illusionPlayer 2 unlocks Reflection. P1 pulls the lever and steps on the platform near the first gate for its part. Only one player can light candles. Player 1 can now move onto the next section of the bridge which has two small staircases. Player 1 picks up the red and green fuse and take it to coil the to the left of the fuses. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. Having received all three potions, they need to be folded into another device with three slots. Place the t-junction in the first space rotate to connect up, down and right. So one of you stay on top, the other go down in the house. Do the same again. Please Refer to Recipe for Disasters for more information. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. We are heading back the way we came. First, for both rooms, look arround and collect 4 pieces of pipe. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). Assisted in escaping the Dungeon ..and didnt skip leg day. Go down in the corner to the left of the fireplace. This walkthrough and any content included may not be reproduced without written permission. FR = funghiribramis (3 storey mushroom) Two players first approach two elevators (diamond mark) and turn in. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. It's pretty simple. We Were Here Together - Complete Walkthrough October 13, 2019 8 Complete walkthrough through the game. After execution, a box with a book will open under the ball. In the corner will be a table with a radio. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. It should be in the same row as the white pawn. To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. Unlocked by Player 1 at the end of Chapter 7. They must be simultaneously held to open the gate to the cave and go to the next chapter. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. 1.6 5. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. P1 goes back along the same path, asking P2 to pull the blue lever. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! These 4 objects are: You can not do anything with these objects except to place them seemingly randomly in the room. Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. - 85% of the 8,479 user reviews for this game are positive. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. The only thing you see is a big abyss and the beginning of a bridge. That can help for a short time. . Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Both Players head into the caves until they reach a gate with a blue gem. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . Which will create a red stone and trigger a cut scene. We change the pipes. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. Finally pull the switch on the console. While in one of the rooms there is a lever for supplying a red flame, and in the other two levers for yellow and blue. Once there the players must use the two levers to input the coordinates onto the map. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. Now outside head left around the building and use valve 3 (triangle) on the large garage door. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. If you activate the wrong crystal, then all others will be canceled. We Were Here Together We Were Here Forever . Walk through the door and all the way down the stairs, until you see a flooded basement and 3 colored valves. Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. You need to sign in or create an account to do that. OT = Oxymyratoroxis (nav with legs) The player in the corridors turns that yellow lever again. Her comment read, "*No hate we love Shayne . Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. The rooms of two players are connected by rails with trolleys. That must ne the worst guide for a game of this complexity. Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. In this room, immediately turn right and walk upstairs and down the hallway. Both of you must reach number 6 at the maschine in the garage. Remember the picture next to the entrance door. As the Explorer, a door will open in your room. The player on the bridge goes on it successively stepping on each sign. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a.
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